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Divinity original sin 2 polymorph summoner build
Divinity original sin 2 polymorph summoner build













divinity original sin 2 polymorph summoner build divinity original sin 2 polymorph summoner build
  1. DIVINITY ORIGINAL SIN 2 POLYMORPH SUMMONER BUILD MOD
  2. DIVINITY ORIGINAL SIN 2 POLYMORPH SUMMONER BUILD PATCH

That said, the beauty of going deep into Polymorph is you'll have plenty of attribute points to spend. Alternatively, they could loosen the dagger restriction on more (all) Scoundrel skills to give spear wielders some love. I have a few ideas for adjustments, but maybe an interesting talent (and a couple spear-inspired skills) could be the simplest option without completely reworking the battle system. Polymorph is cool though! I'm glad they added it to the game at least, even if spears were not polished as one might expect.

DIVINITY ORIGINAL SIN 2 POLYMORPH SUMMONER BUILD PATCH

Maybe in a future patch or add-on they might make this better. Also cannot recall seeing any spear weapons that I thought were particularly amazing.

DIVINITY ORIGINAL SIN 2 POLYMORPH SUMMONER BUILD MOD

I have yet to hear of anyone outside of a mod situation opt for a serious spear wielder. Overall, in tandem with heavier armor, STR tends to win out here. Could definitely see some more chances for cross-skill tree support here to help better define the identity of a spear wielding polymorpher, as well as allow for a more interesting set of build combinations. Seems like an opportunity miss here, as we all know from other games the Spear Thrower + Shield (Commander/Paragon) archetype that might utilize Huntsman and Deadly Savage (Druid/Feralan) archetype that might utilize Scoundrel. Add polymorph as/when you feel appropriate Warfare 4 Pyrokinetic 10. Spears have very little synergy with damage skills from the primary FIN-trees, Scoundrel and Hunstman. Divinity Original Sin 2 Summoner Build This build keeps Lohse and her allies away. Works for either STR or FIN (and INT for stave weapons). Most Warfare skills scale with whatever your melee weapon's primary stat is. All of the above stuff also works for either blood or cursed blood infusion. Its worth investing a few points in Pyromancy, Geomancy, and Polymorph, as these all have skills that involve summoning a creature (Fire Slug, Hungry Flower, and Oily Blob, respectively). For cursed element, same thing but one of either skill has to be a source skill book. If you had to choose based on this factor alone, go with STR-gear. You get the summon element infusion by combining a fire skill book (any type) + summon skill (any type). I believe only a few Polymorph skills scale with FIN otherwise, it's STR. If you really love spears then great otherwise, you'll find a lot more STR-based weapon options: 1H + Shield, Dual Wield 1H, and lots of 2H weapons. This is because spear weapons are FIN-based. I guess the spear allows for more crit power? Everything seems to scale to strength. Polymorph Skills in Divinity: Original Sin 2 are located on this page. I still don't understand why they're a finness class though, according to metamorph.















Divinity original sin 2 polymorph summoner build